Weapons are a type of equipment item distinct from armor and accessories. Any differences between both games are given as {Arcuz|Arcuz 2} or in separate formulas.
Stats[]
Each weapon has the following stats:
- Equipment Level (0-5)
- Grade (1-3)
- Minimum Damage
- Maximum Damage
- Weight
- Composes:
- Weapon Elements (mutually exclusive, switching won't affect other composes):
- + = Crit. Rate, increases the odds of landing a critical strike, which does double damage.
- + = Passive SP recovery rate increases.
- + = Passive HP recovery rate increases.
- + = Drop Rate, increases the drop rate.
- + = Attack Bonus, flat damage bonus
- + = % Attack Bonus, calculated off your attack stat in the character panel.
- Price=(1+[Required Level]/50)*([(2^([Number of level 1 composes]-1)*600)if there are level 1 composes]+[(2^[Number of level 2 composes]*650)if there are level 2 composes]+[(2^([Number of level 3 composes]+1)*700)if there are level 3 composes]+[(2^([Number of level 4 composes]+2)*750)if there are level 4 composes]+([Minimum Damage]*(20+3*[Equipment Level]+10*([Grade]-1))+[Maxiumum Damage])*{1|0.7})
Weapons in Arcuz[]
There are three types of weapons in Arcuz: Swords, Blade, and Axes. Futhermore you can not wield weapons beyond ID 7 and not acquire weapons beyond ID 8 in the main game, except Tommy's wand.
- Compose Points=[Grade]+[Equipment Level]+4
- Required Level=5*[ID]+1, except Tommy's Wand which is 1.
Blades[]
- Minimum Damage=10*[ID]+6*[Equipment Level]+10*[Grade]-8
- Maximum Damage=11*[ID]+6*[Equipment Level]+10*[Grade]-7
- Weight=10*[ID]-4
ID | Name | Required Level | Price | Base Attack | Wt. | Picture |
---|---|---|---|---|---|---|
1 | Scimitar | 1 | 44 | 2-4 | 6 | |
2 | Yataghan | 6 | 285 | 12-15 | 16 | |
3 | Cutlass | 11 | 568 | 22-26 | 26 | |
4 | Assassin | 16 | 893 | 32-37 | 36 | |
5 | Falchion of Poseidon | 21 | 1260 | 42-48 | 46 | |
6 | Twilight of the Gods | 26 | 1670 | 52-59 | 56 | |
7 | Falchion of Rune | 31 | 2122 | 62-70 | 66 | |
8 | Lease of Death | 36 | 2616 | 72-81 | 76 | |
9 | Falchion of Haemophilus | 41 | 3152 | 82-92 | 86 | |
10 | Devil Falchion - Terminater | 46 | 3730 | 92-103 | 96 |
Swords[]
- Minimum Damage=12*[ID]+6*[Equipment Level]+10*[Grade]-9
- Maximum Damage=13*[ID]+6*[Equipment Level]+10*[Grade]-6
- Weight=12*[ID]-2
ID | Name | Required Level | Price | Base Attack | Wt. | Picture |
---|---|---|---|---|---|---|
1 | Long Sword | 1 | 68 | 3-7 | 10 | |
2 | Steel Sword | 6 | 358 | 15-20 | 22 | |
3 | Sword of Leader | 11 | 699 | 27-33 | 34 | |
4 | Sword of Apollo | 16 | 1090 | 39-46 | 46 | |
5 | Sword of Blight | 21 | 1532 | 51-59 | 58 | |
6 | Sword of Legend | 26 | 2024 | 63-72 | 70 | |
7 | Sword of Brave | 31 | 2567 | 75-85 | 82 | |
8 | Sword of Blood | 36 | 3161 | 87-98 | 94 | |
9 | Sword of Dark | 41 | 3805 | 99-111 | 106 | |
10 | Holy Sword - Sanctifier | 46 | 4500 | 111-124 | 118 |
Axes[]
- Minimum Damage=15*[ID]+6*[Equipment Level]+10*[Grade]-11, except Tommy's Wand which is 0.
- Maximum Damage=17*[ID]+6*[Equipment Level]+10*[Grade]-7, except Tommy's Wand which is 0.
- Weight=15*[ID], except Tommy's Wand which is 15.
ID | Name | Required Level | Price | Base Attack | Wt. | Picture |
---|---|---|---|---|---|---|
1 | Hatchet | 1 | 91 | 4-10 | 15 | |
2 | Steel Axe | 6 | 455 | 19-27 | 30 | |
3 | Axe of Orc | 11 | 883 | 34-44 | 45 | |
4 | Axe of Berserk | 16 | 1374 | 49-61 | 60 | |
5 | Axe of Warrior | 21 | 1928 | 64-78 | 75 | |
6 | Axe of Destruction | 26 | 2546 | 79-95 | 90 | |
7 | Axe of Brave | 31 | 3227 | 94-112 | 105 | |
8 | Axe of Decapitation | 36 | 3971 | 109-129 | 120 | |
9 | Axe of Doom | 41 | 4779 | 124-146 | 135 | |
10 | Gods Axe - Dragon Slayer | 46 | 5650 | 139-163 | 150 | |
11 | Tommy's wand | 1 | 0 | 0 | 15 |
Weapons in Arcuz II[]
There are three types of weapons in Arcuz II: Swords, Blades, and Axes. Additionally a player can learn to dual-wield weapons via the dual wielding proficieny skill, which results in being able to wield any two weapons, resulting greatly increased attack speed and greatly reduced power. Availble Levels above between 61 and 120 are displayed as X0, X1, X2 etc. as the equipment switches every level. The following formulas use {blade|sword|axes} to indicate variables between different weapon types.
- Weapon Damage:
- e0=456
- en=en-1+[(40+en-1*0.01)rounded down]
- Sum up till: n=[Required Level]→[Base Hit Points]
- [Base Damage]=[([([Base Hit Points]*0.3)rounded down]*0.8*{0.8|0.9|1})rounded down]
- [Minumum Damage]=[Base Damage]+[([Base Damage]*0.04*[Equipment Level])rounded down]+[([Base Damage]*0.1*([Grade]-1))rounded down]
- [Maximum Damage]=[([Base Damage]*{1.02|1.1|1.35})rounded down]+[([Base Damage]*0.04*[Equipment Level])rounded down]+[([Base Damage]*0.1*([Grade]-1))rounded down]
- Compose Points=[(3.5*[Grade]-0.5)rounded down]; Set Items will have 0.
- Weight={6|10|15}+[((([Required Level]- 1)/5)+1)rounded down]*{2|3|5}
Blades[]
Blades excel in attack speed, but lack power.
Name | Levels | Picture |
---|---|---|
Scimitar | 1-5 | |
Yataghan | 6-10 | |
Cutlass | 11-15 | |
Shredder | 16-20;X0 | |
Riptide Falchion | 21-25;X1 | |
Doombringer | 26-30;X2 | |
Runeblade | 31-35;X3 | |
Revenant's Blade | 36-40;X4 | |
Impaler | 41-45;X5 | |
Acid Fang | 46-50,X6 | |
Soul Reaver | 51-55;X7 | |
Devil's Falchion | 56-60;X8 | |
Star Prism | X9 |
Swords[]
Swords balance power and attack speed.
Name | Levels | Picture |
---|---|---|
Long Sword | 1-5 | |
Steel Sword | 6-10 | |
Noble Sword | 11-15 | |
Sword of Apollo | 16-20;X0 | |
Cursed Sword | 21-25;X1 | |
Blood Reaper | 26-30;X2 | |
Sword of Legend | 31-35;X3 | |
Sword of Destiny | 36-40;X4 | |
Sword of Chaos | 41-45;X5 | |
Red Dragon Sword | 46-50,X6 | |
Storm Seeker | 51-55;X7 | |
Holy Sword | 56-60;X8 | |
Archangel's Blade | X9 | |
The Yitian Sword | 105;110;115;120 |
Axes[]
Axes excel in power, but lack attack speed.
Name | Levels | Picture |
---|---|---|
Hatchet | 1-5 | |
Steel Axe | 6-10 | |
Axe of Orc | 11-15 | |
Skull Cleaver | 16-20;X0 | |
Great Axe | 21-25;X1 | |
Sundering Axe | 26-30;X2 | |
Vanguard Axe | 31-35;X3 | |
Decapitator | 36-40;X4 | |
Astral Axe | 41-45;X5 | |
Hama's Axe | 46-50,X6 | |
Black Axe | 51-55;X7 | |
Dragon Slayer | 56-60;X8 | |
Ice Wedge | X9 |